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Finally! This project has been a long time in the works, and I couldn't be happier to be sharing it now. This is the first of five chapters that I'll be releasing right here on dA, as well as on Echo's own site: www.echocallaway.com. Starting today, you can expect a chapter every three months; Nov. 25th, Feb 25th, May25, and the final chapter one year from today. This is an all-ages fantasy tale, starring my favorite trio of adventurers as they leave their sleepy Maine town to explore a strange and puzzling new world.

Releasing these chapters here is sort-of like my beta run; any and all feedback is greatly appreciated. Right now I'm using a flash engine (the Simple Flash Comics Engine, thanks :iconhyraxattax:), AND... I have an HTML5 version as well on the website: www.echocallaway.com/indexMoPC…. That version will work on iOS devices, so if you have an ipad you'll want to go that route instead. Ideally, I'd like to house this comic in its own app for iOS and Android devices, but for now, I'm going to focus on telling the best story I can and getting it out on time. If you like Echo and tMoP, please spread the word; posting on Facebook and Tumblr are totally okay. :)

Thanks for reading! Enjoy!

Adam
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:iconcohmisskyo:
First off, I'm so excited to see more of Echo, Sati, and Hiro!

I like the way this is put together: the conversations really feel like they're flowing, which is nice, but it doesn't feel like they're moving too quickly (because the reader has control over them) and there's not an overwhelming amount of text.

The character designs, as always, are excellent: while the protagonists don't appear to have changed much, I feel like they have a little more personality in this piece (possibly because their facial expressions appear to be "moving" when clicking between panels) and their relationships with each other are a little more clear in the way they interact. I also really like the way the aliens/otherworldly beings are designed - they do come off as very "alien" and hard to read (maybe because of the masks) and that makes the reaction of the protagonists all the more believable.

All in all, I think you might have (finally!) found your medium for this story, and I'm glad. Looking forward to seeing what happens to Echo and her friends next!
What do you think?
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:iconbleagh:
Bleagh Featured By Owner Apr 21, 2014  Hobbyist General Artist
I'm always thrilled to see you continue to pump out Echo stuff.  This was really great, and I loved the format!  Keep it up!
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:iconadammasterman:
AdamMasterman Featured By Owner Apr 22, 2014
Cool, man; glad you liked it.  Just put up chapter 2, actually; check it out: echocallaway.com/mistsofpelleo…
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:iconsmilly7:
Smilly7 Featured By Owner Sep 3, 2013
looks awesome
Reply
:iconarakis-angel:
Arakis-angel Featured By Owner Sep 3, 2013  Hobbyist General Artist
What a fantastic and engaging read!  I really enjoyed reading this piece.  Glad I stumbled across it, it's definitely something I'd like to follow.  Do you think you'll be selling print versions any time in the future?
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:iconadammasterman:
AdamMasterman Featured By Owner Sep 3, 2013
Thanks, glad you like it.  I've definitely thought about a print version; the simplest way would be to Kickstart a hardcover after the 5th and final chapter is released.  If it looks like the interest is there, I will definitely do so, assuming I don't have any other print options on the table.
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:iconarakis-angel:
Arakis-angel Featured By Owner Sep 4, 2013  Hobbyist General Artist
Excellent!  I'm watching your page so I'll know when the time comes.  Again, great work!
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:iconathas:
athas Featured By Owner Sep 1, 2013  Professional Artist
Even though this wasn't animated, it read as though it was. I really like your shot composition, your character design, the sense of movement the drawings convey -- everything works. Looking forward to seeing more of this.
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:iconadammasterman:
AdamMasterman Featured By Owner Sep 3, 2013
Thanks, very glad to hear it.  Looking forward to sharing more, check in in November (which, I'd like to rather haughtily point out, is rather speedy for a part-time cartoonist :) ).
Reply
:iconrealmattman:
realmattman Featured By Owner Aug 31, 2013  Professional Artist
This is very well done. I've been working on Flash comics and other mediums for years, and I can tell you this is definitely a fantastic beginning.

A few suggestions to help you along the way ...

1.) A "play all" feature. It's great when the user can control the speed, however I wanted a chance to have the comic just "play" for me without having to press the next or advance button. Perhaps having an option to run it like a slideshow, where the user can pause it, slow it down or speed it up, depending on the user's level of skill.

2.) Add interactive elements during different panels. In the beginning, when the the three were in the boat and slowly moving for several panels, I would have loved the option to have selected a character and read what that character might have been thinking. This would allow for longer read times, as well as pushing investigative minds towards opening up more of the story.

3.) Color to black and white is a good style choice, however add a splash of color in every scene. Make the trees brown, or the water blue, or the cuts on the sludge monster's hands red. Add some color to every panel, as to entice the readers to keep going. Sometimes having that little bit of color becomes "sexy" or "mysterious" and allows the reader to daydream about the possibilities.

You are on to a great start! I like what I'm seeing, and I expect to see more from you in the future. Don't stop ... you've got the right idea and I know it will not go unnoticed. 
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:iconadammasterman:
AdamMasterman Featured By Owner Sep 1, 2013
Thanks, man; much appreciated.  All great suggestions, you might have to bear with me on the functionality issues, I'm a bit of a dunce when it comes to that stuff.  I have a list of these suggestions, and I'll be updating this chapter after I've processed all the feedback.  And, of course, I'm being very mindful of all of this as I work on chapter two, as well.  Thanks again,

Adam
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:iconemerson-fialho:
Emerson-Fialho Featured By Owner Aug 29, 2013  Professional Artist
Fabulous work!
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:iconadammasterman:
AdamMasterman Featured By Owner Sep 1, 2013
Obrigado.  :)
Reply
:iconemerson-fialho:
Emerson-Fialho Featured By Owner Sep 1, 2013  Professional Artist
Não há de quê!
Sucesso!
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:iconartisan567:
Artisan567 Featured By Owner Aug 29, 2013  Student Filmographer
Awsome, this look good
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Sep 1, 2013
Thanks, much appreciated.  :)
Reply
:iconartisan567:
Artisan567 Featured By Owner Sep 1, 2013  Student Filmographer
you're welcome
Reply
:iconforecaster71:
Forecaster71 Featured By Owner Aug 26, 2013  Hobbyist General Artist
Awesome! Will definitely follow! I'd love an rss feed on the website!
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:iconadammasterman:
AdamMasterman Featured By Owner Aug 26, 2013
Good idea; I'm working on a custom css to house the comic, so I'll see if I can get an rss feed built in as part of that.
Reply
:iconjrhyder:
jrhyder Featured By Owner Aug 25, 2013  Hobbyist General Artist
This is pretty awesome :)
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Thanks, man; glad to hear that from a writer, I find that part much harder to self-evaluate (I can usually tell when a drawing stinks :D ).
Reply
:iconalexcat321:
Alexcat321 Featured By Owner Aug 25, 2013
Nice work, Adam. It's great to see you finally release something else "Echo" as I remember that it's really a labor of love for you. Keep up the great work, I really enjoyed what you did here. 
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Labor of love, for sure.  Glad you like it, man; I appreciate the read.
Reply
:iconhitman-2020:
Hitman-2020 Featured By Owner Aug 25, 2013  Student General Artist
Nuk nuk nuk
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:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Nuk Nippi Nippi Meelook. :)
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:iconhitman-2020:
Hitman-2020 Featured By Owner Aug 25, 2013  Student General Artist
Nuk Nuk, nippi, nuk nuk nuk. (I have no idea what I'm saying)
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Actually, I've written out a 4000 word vocabulary and grammatical structure for this language; you can learn and speak it, just like Elvish or Klingon.

Okay, that's total b.s.; I have no idea either.  But don't tell anyone.  :)
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:iconhitman-2020:
Hitman-2020 Featured By Owner Aug 25, 2013  Student General Artist
I won't ;p
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:iconcomical1:
Comical1 Featured By Owner Aug 25, 2013  Hobbyist Digital Artist
that is so awesome!!! just wow loved it :D
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Thanks!  Pretty much exactly the reaction I was hoping for.  :)
Reply
:iconscottyartz:
ScottyArtz Featured By Owner Aug 25, 2013  Student Digital Artist
That was pretty cool! I need to learn to get a hang of these type of digital comics. I enjoyed it :D The funny language made me chuckle.  

I can't wait to see the next chapter :] Any reason why the line art went from sketchy to more structured when the swamp people showed up? 
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:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Thanks, glad you liked it.  See below for a bit on how I made this.  And props on spotting exactly where I switched from pencil drawn lines to drawing fully digitally; believe it or not, the sketchy lines took way longer to do by hand.  I was wondering if anyone would notice; seems glaring to me, but none of my alpha readers noticed, so I thought I might slip one by.  :D
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:iconscottyartz:
ScottyArtz Featured By Owner Aug 25, 2013  Student Digital Artist
Haha, yea I noticed because I've been concerned on how I should do my comic 
concerning sketchy lines vs digital inks. I spotted the style immediately then
noticed when it changed to inks :XD:.

Line art takes me a long time so I've been thinking of ways to make the process 
more economic friendly, but getting my sketches so clean are pretty tough so
it's something I've been debating about.

I noticed how good this comic looked b&w with sketchy contours (which is 
pretty much where I want to go so I see this comic's style as a good reference 
because looks good. (Again, looks nice :nod: )

However, I find it interesting how you say that the sketchy lines took longer. 
Always thought that it'd be the opposite. I considered sketchy because I 
believed it'd take me less time.
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 26, 2013
The speed difference comes from the tool; I draw on a Cintiq now, and it makes the workflow so much faster.  I liked the softer look of the pencil lines too, and I still play with the settings of my digital line tools, but yeah, I can do my lines in about half the time on my cintiq, and that doesn't even include printing out roughs and then scanning in finished pencil lines.   But.... a cintiq is 2000 bucks.  I saved up for a long time to get one; its not a drop-of-the-hat thing (at least, not for me).  Otherwise, I've found that speed just comes on its own; my work *always* looks like crap when I rush, but over time, I get faster without even trying.That's probably not very helpful, but I don't really have any tricks for speed, unfortunately.
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:iconscottyartz:
ScottyArtz Featured By Owner Aug 26, 2013  Student Digital Artist
Oh ok, that sounds good. Lucky for me, I do use a cintiq as well. 
I guess what I really need to work on is competence and confidence 
to speed my process. Also some playing with the settings for my 
brushes as well. I believe that I could probably still go with digital 
sketch style but it may be the quality of the line I'm not satisfied with.

I do appreciate the input :) I'm assuming you do absolutely everything 
on your cintiq now, including the preliminary/rough sketches.
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 26, 2013
Actually, I like to thumbnail on paper.  Not sure why, just feels easier to visualize the story that way.  Here's the template I use: adammasterman.deviantart.com/a… ; I just print out a big stack, and scribble my way through scenes (I first start with a handwritten plot with whatever dialogue comes to me at the time; during the thumbnailing stage I put in the rest of the dialogue, and then it goes through many rounds of edits before the end).

I think it worth it to take a decent amount of time customizing tools.  I work in Manga Studio, where you can modify the pressure curves for each tool precisely, and I have tinkered mine a great deal.  I like a clean, readable line, at about 85% black, with a fade and taper at very light pressure.  Similar to animation pencil clean-ups, actually; My lines have a little less noise than paper on pencil, but otherwise its that kind of idea.  If you tinker it, you'll get closer to what feels right for your story, and, your work will have another distinctive quality, however subtle.  Just my $.02.
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:iconscottyartz:
ScottyArtz Featured By Owner Aug 26, 2013  Student Digital Artist
Awesome, I'll definitely start thumb-nailing more :nod:. I'll also 
probably mess around with Manga-studio one of these days, 
friends have been bugging me to try it out. Again, thanks for 
the input, and keep up the good work!
Reply
:iconjess-foxx-quinn:
Jess-Foxx-Quinn Featured By Owner Aug 25, 2013  Professional General Artist
This is not only the first I have seen of this series/characters and I love it. Cool characters that I can relate with, cool story and the creatures are cool and well.  and I have to admit I LOVE the presentation. 20 thumbs up on this one. You got yourself a new watcher!!  :D So may I ask if you created the program for the presentation your self or is it via a host? I would love to know and try it myself on a few projects.
Reply
:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Awesome, glad to hear it.  As for how I made it... first, obviously, draw and letter all the panels (I use Manga Studio).  Then, for this version (the flash engine), I used a pre-made comics engine called the Simple Flash Comics Engine: hyraxattax.deviantart.com/art/… which was designed by an awesome deviant :iconHyraxAttax:.  You just plug in your images, and customize the dimensions.  Its very simple, but has two big drawbacks: one, you need to own Flash, which can be expensive, and two, Flash doesn't work on iOS (the operating system for ipads and iPhones).  So anyone with an Apple tablet would see nothing on this page.  I'm much more excited about the other version on my website, because its written just in html5, so any web browser can read it.  I made it with a brand new program from smithmicro called Motion Artist.  Its still pretty rough, barely past beta, but I downloaded it and made the comic in a single day, whereas I've spent months trying to figure Flash out without much luck.  And it costs 50 bucks.  If you're interested, note me, and I'll send you the link, and if you ever get it, I can show you how I made the comic, too.
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:iconjess-foxx-quinn:
Jess-Foxx-Quinn Featured By Owner Sep 11, 2013  Professional General Artist
Thanks for the info on this. I JUST got home from vacation and when things calm down I will have to investigate all this further. It sounds cool, but when it comes to computers and tech sites, I am utterly lost.
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:iconzachvalkyrie:
ZachValkyrie Featured By Owner Aug 25, 2013  Professional Writer
...Holy crap this is awesome!!!
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:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Thanks, man; glad you like it.  :)
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:iconzachvalkyrie:
ZachValkyrie Featured By Owner Aug 25, 2013  Professional Writer
It's more than the story (which seriously channels that Last Airbender mojo, by the way!); it's the way it's all put together! The way the pictures are ordered in time exploits a slow compression factor and blurs the line between comics and animation, and even though there are over a hundred images in the sequence, it all goes by so fast and leaves us wanting more!

This is the narrative medium of the future!
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:iconadammasterman:
AdamMasterman Featured By Owner Aug 25, 2013
Yeah, my gallery would give me away if I said I didn't love AtlA, so that mojo is definitely good.  And I agree that this is a great medium for stories, but Balak get the credit there: balak01.deviantart.com/art/abo…
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